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  • December 1, 2022

    The Future of Design Education is Soft and Squishy

    A sponge maximises surface area to build capacity for absorption. We should try to be more sponge-like.


  • October 5, 2022

    Redundancy Reconsidered

    We somehow appreciate the inherent comedy in how engineers systematically over-provision, create fallbacks, fail-safes and redundancies at every possible corner.

    books

  • September 4, 2022

    Dear Apple, Here Are Three Things I’d Like You to Fix With Contacts

    Contact represents a glaring blind spot both in terms of functionality and user experience. That’s ironic since Apple’s marketing revolves around connecting people.


  • August 17, 2022

    Why We Keep Referencing The Past To Feel Good About the Future, or: A Brief History of Skeuomorphism

    Why did the disciples of Bauhaus hate Parisian metro stations? And is VR really virtual?

    books

  • June 13, 2022

    The Automation Paradox

    The shift from nitty gritty to ever more elevated levels of abstractions has been a trend in technology for so long, that it almost seems inevitable.


  • May 26, 2022

    Excellent Engineering Won’t Keep You From Solving the Wrong Problem

    Teams like this can follow the tenants of XP and agile to the letter, and still build the wrong product. Teams like this need tools on a whole different level.


  • June 11, 2020

    Defining Done

    Endings are tricky business; how do you know when you’re done?


  • April 15, 2020

    What I Think About When I Think About Design

    There are basically two modes of problem solving that are in wide spread use. We need a complementary attack angle.

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